Middle-earth: Shadow of Mordor is out now for various consoles and PC. The new game fills in some of the gap between The Hobbit and Lord of The Rings and features a ranger named Talion who gets killed and comes back to life seeking revenge. Yes, it sort of does sound like your creepy cousin’s Lord of the Rings fanfic, but it’s getting some great reviews.
However, if you aren’t able to pick it up right away, you can still get that Lord of the Rings feel, right there in Skyrim, thanks to the work of various modders.
The video above from Smike shows off his top 10 Lord of the Rings mods. The One Ring is there, as well the Fellowship recreated as followers, a Hobbit house, an attempt at the Mines of Mordor, and tons of Lord of the Rings armor and weapon mods. Here are the links to download the mods featured in the video.
LOTR Shield pack
http://www.nexusmods.com/skyrim/mods/…
Gimli’s Battleaxe LotR
http://www.nexusmods.com/skyrim/mods/…
LOTR – Herugrim
http://www.nexusmods.com/skyrim/mods/…
The Fellowship of the Ring in Skyrim
http://www.nexusmods.com/skyrim/mods/…
Isilmeriel LOTR Weapons Collection
http://www.nexusmods.com/skyrim/mods/…
The Mines Of Moria
http://www.nexusmods.com/skyrim/mods/…
The One Ring a LOTR mod
http://www.nexusmods.com/skyrim/mods/…
Hobbit Hole
http://www.nexusmods.com/skyrim/mods/…
Uruk-Hai Armor
http://www.nexusmods.com/skyrim/mods/…
Gondor Armor
http://www.nexusmods.com/skyrim/mods/…
There’s been a lot of buzz around Middle-earth: Shadow of Mordor’s ultra HD textures, mostly because you’ll need a minimum of 6GB of VRAM to use them. The textures are optional to install, only becoming available in-game after downloading a free DLC pack from the Steam store, presumably because the patch is 3.7GB for a feature that will basically only be used by people who have a GTX Titan. Well, we don’t have a GTX Titan. We have four.
I installed the ultra texture pack onto the Large Pixel Collider, our PC of inordinate power, to see what the game looks like when running out of VRAM isn’t a concern. The Steam store page for the ultra textures says they are “the highest resolution textures available,” but when I loaded them in game, I had to double check that they were even installed at all. The ultra textures are so incredibly similar to the high setting ones that when I compare near identical images I can only catch a subtle difference here or there.
You can judge for yourself, but it seems crazy to me that such a small change would double the required VRAM. I’ve reached out to WB Games for comment on what exactly is different about the ultra textures, but have yet to hear back. The prevailing theory online is that the ultra textures are simply uncompressed versions of the high textures. If this is true, the most impressive thing to me is how close to uncompressed the high setting looks.
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Normal weapon runes
Weapon runes are dropped by Captains and Warchiefs. Talion can upgrade each weapon to hold a maximum of four weapon runes. The effectiveness of normal runes are determined by the level of Captain or Warchief that dropped the particular rune. The following is a list of normal weapon runes and their effect:
Bow
Dagger
Sword
Epic runes are rarely dropped by high level Uruk Warchiefs and Uruk Captains. The effectiveness of epic runes are static and do not depend on the level of the enemy that dropped them. The following is a list of epic weapon runes and their effect:
Bow
Dagger
Sword
Special
Note: This process takes some time to prepare. Collect all 43 different epic runes, and have the 'Dispatch' ability. You must have at least 20 Captains alive, which is done easiest in Endless Challenge and Test Of Wisdom. Select a Warchief that you will brand later. Send death threats to all the Captains and Warchiefs. Brand the Warchief that you selected earlier. Brand the 20 or more living Captains. Command all the Captains to become bodyguards of the Warchief that you branded. Summon the branded Warchief. Delete the epic rune to be duplicated, or convert it to Mirian. You should now have 42 epic runes. Kill all the followers. Once dead, every Captain and the Warchief will drop the same epic rune that you are currently missing.
Easy epic runes
To increase the chance of obtaining an epic rune, kill high level Warchiefs and Captains. Allow them to win during Captains' and Warchiefs' Power Struggles. You can allow them to intentionally kill you so that their own rank and level increases. Then, return to them and get a revenge kill. You can also threaten the Captains and Warchiefs to increase their level. However, you will then have to take out their reinforcements.
Weapon attributes
A total of four runes can be added to each weapon (bow, dagger, and sword) for the indicated cost:
The following weapon powers can be purchased for the indicated amount of Mirian. Once purchased, a charge meter will appear at the bottom of the screen. When filled, you can use the corresponding ultimate attack:
Flame Of Azkar (2,500 Mirian): Begins charging when Talion draws his bow. Once it is ready, it allows Talion to have infinite Elf-Shots, Focus, and Fire Arrows for 15 seconds. The duration of this effect can be increased by using the Wrath Of The Eldar rune.
Shadow Of Acharn (2,500 Mirian): Begins charging when Talion enters Stealth mode. Once it is ready, it allows Talion to become invisible for 20 seconds. He can then perform infinite stealth kills during that time. The duration of this effect can be increased by using the Oathbreaker rune.
Storm Of Urafel (2,500 Mirian): Once it is ready, Talion can continue executing enemies for approximately 20 seconds. The duration of this effect can be increased by using the Ruination weapon rune.
Collect the indicated amount of Mirian to upgrade the corresponding attribute:
Health (each tier adds +20 HP)
Elf-Shot (each tier adds +2 shots)
Focus (each tier adds +20 Focus)
Increase the Power stat to the indicated value to unlock and upgrade new abilities:
Ranger
Tier 1 (unlocked by default)
Tier 2 (160 Power required)
Tier 3 (300 Power required)
Tier 4 (500 Power required)
Tier 5 (700 Power required)
Wraith
Tier 1 (unlocked by default)
Tier 2 (160 Power required)
Tier 3 (300 Power required)
Tier 4 (700 Power required)
Tier 5 (500 Power required)
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Nemesis strengths and weaknesses
Each member of the Nemesis system has strengths and weaknesses that can be used to your advantage when attempting to defeat them. The following is a list of their strengths and weaknesses:
Strengths
Attack
Hate
Invulnerability
Weapon
Other
Weaknesses
General
Fear
Vulnerable
All Nemeses randomly start different missions. When you start your own mission of their own, you spend time at the map screen, or die. The following types of missions are available for Nemeses:
Ambush: It is similar to a duel, but one Nemesis will fight another with one of them being outnumbered by the ambush set by the other. Normally the ambushing Nemesis will win. You can change the outcome by defending the Uruk who is outnumbered. This can be a useful strategy when trying to dominate someone.
Beast Hunt: Uruks will participate in beast hunts to display their skills to others. If a Nemesis is successful on the hunt, he will gain a power level. If he fails, the Nemesis will either die or develop a fear of the particular beast he was hunting. You can intervene and either kill the beast to level up the Nemesis, or take out the Nemesis while he is distracted by the beast.
Betrayal: A Warchief's bodyguard can betray him and damage or kill him. If an initial assassination attempt is unsuccessful, the betrayer has to fight the Warchief and all his other followers, which usually ends with his death. If you intervene and kill the Warchief, the betrayer becomes the new Warchief and gains a power level. This is useful for drawing out a Warchief with the plan of killing him, especially if one of his bodyguards is already dominated by you.
Duel: One Nemesis will battle another Uruk Nemesis to gain more power. The Nemeses can either fight one-on-one or along with their followers. The winner will gain a power level, whether he kills the opponent or you intervene. The losing Uruk may survive by fleeing the battle.
Execution: A specific Uruk might attempt to execute another Uruk and his followers. The executioner Nemesis will line up the victim with three of his followers and execute them one by one, with the Nemesis victim being the last one. If you kill the executioner while this is happening, the survivor gains a power level; however, if the execution is successful, he gains a power level.
Feast: During the feasts, Uruks are in a dull state and perform poorly in combat. You can take advantage of this to stealth kill a Nemesis. If the feast is uninterrupted, the Nemeses involved will gain power levels.
Killed Talon: If a Nemesis delivers the killing blow to you, he will gain a power level along with other Nemeses who survived encounters against you.
Promotion: After completing a promotion mission, an Uruk Grunt will enter the Nemesis system to become a Captain and acquire a new title and armor. If there are no empty positions in the Captain's roster, the Uruk will try to kill another Captain. Note: Starting tomcat v7.0 server at localhost (2 has encountered a probl. Newly added Captains to the Nemesis system are easier to defeat.
Recruit: Enemies in the Nemesis system may attempt to recruit new followers. If successful, they will gain a power level.
Survived After Encounter: If a Nemesis survives an encounter with you, whether they fought or not, they will gain a power level. This can be a useful way to level up someone which you plan on dominating later by leaving that specific Nemesis alive.
You can adjust the Nemesis system in various ways to promote someone you dominated or overthrow a Warchief you do not want to fight. The following is a list of the possible interactions and their outcomes:
Death Threat: After dominating a Nemesis in the system, you can have him deliver a death threat to another Nemesis. This will force the threatened Nemesis to become stronger by surrounding himself with bodyguards. However, you will receive a better reward for defeating them.
Dying: You can intentionally die to Uruks to promote them in the Nemesis system. Dying to a specific Uruk multiple times will level him up faster, in order to prepare a powerful minion to dominate later, or kill to obtain a powerful rune.
Gathering Intel: When a new Nemesis enters the Nemesis system without having any interaction with Talion, they will appear as silhouettes and no information will be known about them. You can dominate other Nemeses to know more about the newly added ones. Repeating this will provides additional information about them.
Initiation: You can force a specific Captain to become their target Warchief's bodyguard by dominating him, then having him perform an Initiation rite to display his worthiness to the Warchief. You can interfere with the Initiation rite to make their dominated Captain succeed and become the Warchief's bodyguard.
Interference: Nemeses will occasionally do missions on their own, and you can interfere with the Uruk's plans. You can prevent or allow the Nemeses to succeed in those missions. Usually if the Nemesis succeeds in their missions, they will grow in power; if they fail they either die or flee.
Mission Creation: After dominating a Nemesis, you can order him to start a mission from a list. You can then focus on helping that Nemesis through his missions to level him up easier, and move him up the ladder among other Nemeses.
A Warchief must be drawn out before he can be dominated or killed. Each Warchief requires a different tactic, which can be learned by fighting his Captains. Killing a Warchief results in a gain of 70 power points.
Cry Havoc: Fighting and killing waves of enemies will force a Warchief to come out of hiding and fight you.
Dishonored: Humiliate a Warchief by forcing his minions to abandon him. Wraith powers can be used to scare away the Uruks from their strongholds and abandon their leader.
Killing Spree: Quickly defeating a large number of Uruks will draw out their Warchief.
Riot: Use the 'Dominate' ability to force a Warchief to start a riot against a hostile Captain or Warchief. You can use the chaos this causes to kill the target easier.
Strike From Above: Kill yellow marked targets by surprising them from a high vantage point. This will force the Warchief to fight you.
Taunt and Kill Supporters: You can force a Warchief to fight you by taunting him first, then killing a number of his supporters without taking any damage.
Uncaged: You can force a Warchief to fight you if the caged Caragors in his stronghold are freed.
Vantage Point: You can ambush a Warchief by stealthily infiltrating his stronghold then surprising him by attacking from a high vantage point.
Warchief Supporters: Execute the yellow marked supporters of a Warchief in open combat to draw him out. Ground or combat executions are the best way to get the Warchief's attention.
Go to the indicated area to find the corresponding hunting challenge:
Challenge 1 - Kill Three Ungol Spiders (100 Mirian): Ungol Spiders can be found in cave openings and strongholds at Uldun and Sea Of Nurnen. Once in one of these areas, enter the Wraith World to find them on the ground.
Challenge 2 - Kill Five Flying Creatures (105 Mirian): Flying creatures can be found in any location, in flight or perched on top of tall structures. Enter the Wraith World, and use Focus to pick them off with your bow.
Challenge 3 - Kill Three Caragors (115 Mirian): Caragors are often found in cages in various areas, such as strongholds. Get on an elevated platform, and use arrows to kill them. An alternative, but more difficult, approach is to use a head-on attack while continuously dodging their attacks.
Challenge 4 - Kill Four Mordor Rats (130 Mirian): Mordor Rats can be found at strongholds and encampments. Enter the Wraith World, and they will appear as blue dots moving around.
Challenge 5 - Kill Eight Ghuls (150 Mirian): Travel to Mordor at night to encounter them more frequently. They are encountered on the world map randomly.
Challenge 6 - Kill Three Morgul Bats (180 Mirian): Finding Morgul Bats can be difficult. Enter a cave, and search the walls while in the Wraith World. Use Focus to make your bow shots accurate. They will fly away when they sense your approach or hear your bow.
Challenge 7 - Kill a Graug (220 Mirian): It is normally completed during the 'Hunting Partners' mission. Enter Stealth mode, get behind a Graug, and bleed it. Next, stun it by shooting its face. Finally grab the stunned creature to dominate and kill it.
Challenge 8 - Kill a Dire Caragor (270 Mirian): It is normally completed during 'The Great White Graug' mission. Alternately, go to the wilderness in Sea Of Nurnen to find a Dire Caragor. Have the 'Shadow Mount' ability to mount a Dire Caragor, then kill it.
Challenge 9 - Kill a Ghul Matron (330 Mirian): A Ghul Matron can be very difficult to find. After finding a group of Ghuls, begin killing them until a Ghul Matron appears from the ground. Ghul Matrons are vulnerable to fire and ranged attacks. Avoid their strong counter attacks.
Challenge 10 - Kill a Horned Graug (500 Mirian): It is normally completed during the 'Great White Graug' mission. Alternately, Horned Graugs can be found in the Sea Of Nurnen, Harad Basin, Cab-Gwanth Bluff, and Cape Of Nurn. Use the 'Shadow Mount' ability to mount a Horned Graug. Then, kill the creature.
Enter Modor at night on a Caragor. Ride until you find a sparsely populated area and see small claw marks appear on the mini-map, which indicates the presence of a pack of Ghuls. Once at that location, begin killing them. Save a few of them, and wait until they retreat. This happens when a flashing claw icon appears over their heads. After they escape, remain in that area until more Ghuls and spitters appear. Kill them as well, but leave a few alive. They will also retreat; continuing waiting in that area. After fighting a few waves of Ghuls this way, you will increase the chances of a Ghul Matron appearing.
Caragors
After obtaining the 'Ride Caragors' ability, you can use Caragors as a mount. Stand on a ledge directly above a Caragor, and press R1 to jump over it. A quick time event will begin, where you must move the pointer into the circle and press the indicated button. After successfully completing that sequence, Talion will be able to ride that Caragor. Whenever Talion dismounts the Caragor, it will still remain loyal. During a battle, you can use the following commands while mounted:
You can also use captive Caragors to help aide Talion. Shoot the lock off their cages in enemy encampments to have them distract and kill the orcs. This is especially useful when capturing strongholds.
Easy intel
Never kill a branded worm; always dismiss them. If you do this, they will remain branded forever. Once you load a fast travel, enter the Wraith world, and find your green branded worm with the blue triangle over his head. Grab him, get the intel, then dismiss him. Do not kill him. Use fast travel, and repeat this as desired. For example, use the Forge Tower on the second map, all the way to the far right in Harad Basin. As soon as you get there, a worm will be to the right or directly down below you. Each time you have the intel, dismiss him, and fast travel to the same tower. He will re-appear there since he is not killed. This lets you get intel on captai's very quickly. This can be done at any tower that has a worm that you can see from the tower.
Batman reference
Kill a Morgul Bat, which appear near caves in Mordor. Enter the 'Nature' section of the Appendices to read the following description: 'Those Uruks that get poisoned become horribly diseased and bloated, wearing their deformities as marks of honor. The poison slowly eats at their minds, sending them nightmares of a demonic man-bat who preys on fear.'
Mods For Shadow Of Mordor 2The Lord Of The Rings references
Several of the mission names (for example, 'A Knife In The Dark' and 'The Dark Rider') are also titles to chapters in The Lord Of The Rings books.
Celebrimbor will say, 'Fly, you fool' during 'Shattered Memories', after waking to find the Graug. This is a reference to Gandalf, when he faces the Balrog.
After returning to the Forge Tower, Talion will sometimes ask Celebrimbor what the towers are. He will state that they are 'lights in the darkness of Mordor, when all other have gone out', which is a reference to the Vial of Galadriel given to Frodo.
When Talion states that Torvin is a wanderer, Celebrimber will say, 'not all who wander are lost', which is a reference to the poem 'All That Is Gold Does Not Glitter'.
Easy 'A Mighty Doom' trophy
Find a Level 20 Warchief that has a vulnerability and fear of fire. Let him kill you once, then kill him. From his Level 20 base, you will get +1 for knowing the weaknesses, +2 for Warchief rank, +1 for exploiting his vulnerability (or +1 for using his fear), and +1 for the revenge kill.
Target a Level 20 Warchief. Become a Nemesis to the Warchief by letting him kill you. Get intel on the Warchief. If the Warchief does not have a combination of easily exploitable fears and weaknesses, issue a death threat. However, there is a chance your rune will be epic by using a death threat, but it will also give another point towards a Level 25 rune. Exploit his weakness first, then fear. The best fears to utilize are Caragors, burning, and betrayal. After the death threat is sent, exploit a single fear or weakness, then kill the Warchief. Note: Alternately, you can start this entire process by locating a Captain who has fears and weaknesses that you can exploit. Repeatedly allow him to kill you to elevate him to a Level 20 Warchief.
Target a Level 20 Warchief, and have at least one of his bodyguards branded. Have him as a Revenge target, then send a death threat. Attack the Warchief. While fighting him, let a branded bodyguard get the kill. You will get a Level 25 rune with no chance of an epic rune because you did not land the killing blow.
Easy 'A New Master' trophy
To be able to Brand a Captain while in combat, you must first complete the 'Queen Of The Shore' story mission, and buy the 'Combat Drain' ability. Completing that mission will unlock the Brand ability, and buying the 'Combat Drain' ability allows you to Brand enemies during combat, without having to grab them. Captains spawn randomly all over the map. Drain a Captain's health until the skull symbol turns green, then use the Combat Drain finisher several times to Brand a Captain and get the 'A New Master' trophy.
Easy 'Black Celebration' trophy
First, successfully complete 'The Outcasts' (early) story mission to obtain the Poison ability. Then, go to a Feast. Feasts randomly appear on your map and are marked with a red icon. If no Feast is available, scroll over a Forge Tower on your map, and advance the time to make new events spawn. Do this until a Feast appears. There are multiple drinking bowls at each Feast. The Captain will walk from one bowl to the next. You must poison one of them without being seen and wait for the Captain to drink from it to get the 'Black Celebration' trophy. If you are detected, you must quit the game to try the event again.
Easy 'Burning Vengeance' trophy
Berserkers are the enemies with two axes. To make them burn, push them into a campfire. You will then have a couple of seconds to land an execution finisher (press Triangle + Circle). Any stronghold is a good location to do this at. There is one on the far right side of Udûn. Look for a campfire, and let an enemy set off the alarm. Lots of Uruks will come running to your location. Although the enemies are random, there is almost always a Berserker in the group. Build up a combo streak, then throw him into the fire (press R1). Then, perform the finisher as soon as the Berserker starts burning to get the 'Burning Vengeance' trophy. Note: The campfire can only be used once. Thus, if you do not land a finisher quick enough, or if no Berserker spawns, fast travel back to the nearest Forge Tower to try again.
Once you have the 'Double Charge' ability and fire arrows, charge your hit counter on any enemy. Then, get in very close range of a Berserker, shoot a fire arrow, and immediately perform a combat execution. If this is not done quickly enough, the Berserker can die from fire or get back up.
With 'The Bright Lord' DLC, start a Test Of The Ring. Charge your ring with brandings, then find a fire-pit, and keep summoning or killing Uruks until you get a Berserker. Push the Berserker into the fire-pit, then activate the ring for unlimited executions.
Easy 'Height Of Despair' trophy
A great area to use Strike From Above while at least 60 feet above your target is at the eastern most Forge Tower of Udûn (the map where the game starts). There are a couple of enemies roaming the area. Attract one Uruk by pressing R2 + Triangle. Lure the Uruk all the way to the tower, climb up, and perform a Stealth Takedown from above by pressing R2 + Square to get the 'Height Of Despair' trophy. The Uruk may not be in combat mode while doing this. You must stay undetected, or else you will only knock the Uruk down instead of performing a stealth kill.
Easy 'Iron Of Death' trophy
To issue a Death Threat, you must first buy the 'Death Threat' ability. Then, dominate any enemy desired, and press Square to issue a Death Threat. Mark the Uruk you have chosen, hunt him down, and kill him to get the 'Iron Of Death' trophy.
Easy 'Master Of The Wilds' trophy
There are ten Hunting challenges. The Hunting challenges require you to track down and kill certain creatures. All challenges can be done in Free Roam mode, but you will not be able to access some of them until later in the game (for example, Graugs only spawn after reaching the second map). There are no missable creatures. You can still complete all Hunting challenges after completing the story. Some creatures also do not always spawn in the same location. The Horned Graug is the rarest creature. If creatures do not spawn in a certain area they normally spawn in, simply fast travel back to the nearest Forge Tower, then check the location again. The easiest way to kill Graugs and Caragors is to mount them, and then use the 'Dispatch' ability. It will immediately kill the creatures.
Easy 'No Power In Numbers' trophy
First, play until the end of the story when you get the ability to command Uruks. You need to brand a Captain and command him to infiltrate a Warchief. However, this does not always unlock a recruitment mission, as it is a random type of mission. Thus, keep commanding Captains until a recruitment mission appears on your map. Once you start a recruitment mission, defend your captain and kill other Uruks. After successfully completing the mission, kill your Captain and all his recruits to get the 'No Power In Numbers' trophy.
You can avoid branding a Captain beforehand by entering any easy target's recruitment mission. Brand him before the first set of Uruks die. You can be seen by the enemy as long as you kill all the targets indicated by the yellow dot markers afterwards. After you brand the Captain, all the Uruks following him will be under his control, as if you had branded them yourself. Ensure that the Captain does not die from other groups of Uruks to allow success of the recruitment mission. When the mission ends, use the ability to kill all branded units on sight to get the 'No Power In Numbers' trophy.
Easy 'Power Vacuum' trophy
After helping Ratbag become a bodyguard, you will be given a quest to kill all current Warchiefs. Start by killing the four Warchiefs that are not associated with Ratbag, then complete his quest to kill the twin.
Play Trials Of War mode to more easily kill Warchiefs before Uruks take their place.
Easy 'Stinking Rebels' trophy
First, obtain the ability to command enemies. You will earn this skill automatically towards the end of the story. Then, command five different Captains to betray/infiltrate the same Warchief. You must dominate the Captains in combat, then press Triangle to command them. Successfully complete all the infiltration missions of your Captains (blue symbols on the map). Next, pause the game, go to Sauron's Army, and select your target Warchief. Five of the Captains under your control must be connected to him as bodyguards. Finally, fight the Warchief, and press Up to activate your Captains.
Easy 'The White Rider' trophy
A great location to liberate 30 slaves in 180 seconds while riding a Caragor is on the left side of the second map ('Sea Of Núrnen', where the second half of the story takes place). If you have the 'Shadow Mount' ability, you can easily mount any Caragor from a distance. Fast travel to the Forge Tower in the southwest during daytime. This is very important because the slave locations are different at night. You can advance the time by scrolling over a Forge Tower on your map. The slaves are accompanied by one or two Uruks. Take them out to liberate the slaves.
Trophies
Successfully complete one of the following tasks to get a trophy:
Additionally, there are ten secret trophies:
The following trophies require the 'Lord Of The Hunt' bonus downloadable content:
The following trophies require 'The Bright Lord' bonus downloadable content:
Additionally, there is one secret trophy with 'The Bright Lord' bonus downloadable content:
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Specifications Of Middle-Earth Shadow of Mordor PC Game
Genre : Action, Adventure, Fantasy, RPG, Fighting
Platform : PC Language : English Size : 21.1 GB Publication Type : RePack Middle-Earth Shadow of Mordor PC Game Overview
Middle-Earth Shadow Of Mordor PC Game Is An Action And Adventure Game. This Complete Action Game Was Developed By Monolith Productions And Published Under The Best Banner Of WB Games. This Game Was Released On 30 September, 2014. This Game Begins In A Fantasy World Filled With Darkness And Evil Powers. Sauron’s Armies Led By Black Hand Has Killed Talion And His Family, But Tailon Was Possessed By A Mysterious Wraith And Was Transferred To Mordor. In This Game The Player Plays The Role Of Talion, A Ranger Of Gondor Guarding Black Gate. The Main Goal Of The Player Is To Explore The Mordor And Defeat The Sauron’s Armies In Order To Take Revenge For The Death Of His Family.
Description Of Middle-Earth Shadow Of Mordor Game
In This Game The Player Has To Reveal The Mystery Behind The Wraith And Fight With Different Kinds Of Enemies. The Player Have The Abilities Of Both The Ranger And Wraith In This Game And Are Used According To The Game Play. The Player Has To Fight With The Various Monsters And Different Kinds Enemies In The Combat Systems. The Wraith Abilities Would Help The Player To Control The Minds Of Enemies And The Player Can Influence Their Movements And Actions. This Special Ability Would Allow The Player To Destroy The Enemies With The Help Of The Same Enemies. The Player Has To Fight With Bodyguards, Captains And War Chiefs Of Sauron’s Armies With New Method Called Nemesis System. This System Enables The Characters To Re Appear In The Game Progress Or Killed Permanently By The Player.
This Game Allows The Player To Explore Various Environments In The Fantasy World And Complete Challenging Missions. The Player Can Also Complete Side Quests In Order To Achieve Special Rewards And Points Which Are Useful In The Game Process. These Special Points Are Used To Upgrade The Abilities And Skills Of Both The Characters And Allow The Player To Customise Them. This Middle-Earth Shadow Of Mordor PC Game Is An Ultimate Action Game Which Comes With Fantasy Theme. This Fantastic Action Game Comes With Many Extensions Which Are Released Later And Middle Earth Shadow Of Mordor Game Of The Year Edition Is The Complete Version Of This Super Hit Action Game.
System Requirements Of Middle-Earth Shadow of Mordor PC Game
Minimum System Requirements
OS: Windows Vista SP 2/7 SP 1/8/8.1/10 (64-Bit Operating System Only)
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Recommended System Requirements
OS: Windows Vista SP 2/7 SP 1/8/8.1/10 (64-Bit Operating System Only)
Processor: INTEL Core i5-750 2.66 GHz RAM: 6 GB Video Memory: 1 GB Video Card: NVIDIA GeForce GTX 480 GTS or ATI Radeon HD 7850 Sound Card: DirectX Compatible DirectX: 11 Hard Drive: 50 GB free
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